MILO Range lead
MILO Range

3 Next-Gen Training Simulators For Military Use

Realistic simulator combat training with enemies that think, respond and react — forcing military personnel to do the same!

Any firearms or tactical instructor will tell you that simulating realistic threats in a controlled and safe environment remains a daunting task. When we trained soldiers for “The Great War,” the doughboys shot at bullseyes. None of them were ever attacked by bullseyes on the battlefield and, subsequently, many found it difficult to shoot at real men during real battles. Nowadays, range targets look like human beings but typically appear stationary, non-reactive and far from realistic when compared to real enemy soldiers who are really trying to kill you. A handful of companies have integrated the latest technology to bring interactive, adaptive training to today’s men and women in uniform. Training simulators let soldiers experience, observe, interact and ultimately fight with lifelike, realistic opponents.

These shooting simulation systems have a few things in common. First, they use guns that fire infrared (IR) lasers at a screen. Some use dummy weapons, and some use converted real weapons. Some can simulate recoil by causing the bolt or slide to cycle, and others remain static. A special IR camera detects and records exactly where the laser hits the screen. The target on the screen is programmed to react when it gets “shot.” After the scenario ends, it can be played back, and a visible dot shows where the shot landed on the screen. These systems may sound like a video game, but they have a lot more in common with the holodeck on Star Trek than with Nintendo.

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