The Pentagon plans to fork over $32 million to develop “fun to play” computer games that can refine the way weapons systems are tested to ensure they are free from software errors and security bugs, according to a Defense Department solicitation.
The goal is to create puzzles that are “intuitively understandable by ordinary people” and could be solved on laptops, smartphones, tablets and consoles. The games’ solutions will be collected into a database and used to improve methods for analyzing software, according to the draft request for proposals put out by the military’s venture capital and research arm, the Defense Advanced Research Projects Agency.
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The Pentagon plans to fork over $32 million to develop "fun to play" computer…
by Tactical-Life.com / Jan 20, 2012